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ABOUT THE GAME

In the year 20XX, humanity mostly relies on robots as military and police force, minimizing human casualties in major conflicts. These mechanical helpers work independently, having fail proofed algorithms that prevent them from harming biological life. On a fateful day, an unknown flying object suddenly appeared over new Port city. Without hesitation, the alien ship commenced their attack, using advanced technology to corrupt the robots, turning them against their creators.

With humanities survival hanging on a threat, the last line of defense was initiated: activating G.U.N.N.R – a long forgotten and dormant fighting machine.

Awaking for the first time, G.U.N.N.R only has one goal: defend the earth!

SCREENSHOTS
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FEATURES
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• Classic Run 'N Gun Action, inspired by the glory days of gaming from the late 80s and 90s.

• A fast paced adrenaline ride through 6 diverse stages.

• Hard Rock and Metal soundtrack

• Difficult but rewarding. Can you consider yourself a hero?

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MUSIC

STAGE 1: Defend the City!

STAGE 5: Rocket Chase

00:00 / 01:58
00:00 / 02:08

Asset Attribution This document lists the third-party assets used in the development of this game, along with their respective creators, licenses, and sources. We are grateful to the artists and developers who made these resources available under generous terms. Where required, appropriate credit is given in accordance with each asset’s license. All assets have been used in good faith, and no redistribution of original or modified files is intended outside of their inclusion within this final game build. The font "Battle Isle" was created by Patrick H. Lauke and is licensed under the Creative Commons Attribution 3.0 Unported License (CC BY 3.0). Modified (recolored) from the original. Available at: https://fontstruct.com/fontstructions/show/716853/battle_isle The font “Electronic Highway Sign” was created by Ash Pikachu Font and is distributed as freeware—free for personal and commercial use, with no modifications or payment required. Available via: DaFont / Fonts4Free / OnlineFont sites where listed—as freeware Many sound effects were created with LabChirp by Labbed. A free tool for sound effect generation. Available at: https://labbed.net/ Some sound effects were generated using Sfxr by DrPetter (Tomas Pettersson), licensed under the MIT License. Available at: https://www.drpetter.se/project_sfxr.html Many assets used in this project were created by Ansimuz. As a subscriber on Patreon, Ansimuz provided me with a license of his amazing artwork. Available at: https://ansimuz.com/ and https://ansimuz.itch.io/ and https://www.patreon.com/c/ansimuz/about Many assets used in this project were purchased from unTied Games on itch.io Available at: https://untiedgames.itch.io/ Many assets used in this project were purchased from Anokolisa on itch.io Available at: https://anokolisa.itch.io/ 12x13 Arcade Bitmap Font purchased by Mike Dailly on itch.io Available at: https://mdf200.itch.io/12x13-arcade-bitmap-font Many assets used in this project were purchased from Szadi art on itch.io. Available at: https://szadiart.itch.io/ Many assets used in this project were purchased from maidrobofactory on itch.io. Available at: https://maidrobofactory.itch.io/ Pixel Skies asset was purchased from Digital Moons on itch.io Available at: https://digitalmoons.itch.io/pixel-skies Some assets were purchased from Balloon Cart on itch.io Available at: https://balloon-cart.itch.io/ Some assets were purchased from DyLESTorm on itch.io Available at: https://livingtheindie.itch.io/ https://livingtheindie.com/asset-license/ Some assets were purchased from Alb_pixel Store on itch.io Available at: https://alb-pixel-store.itch.io/ Some assets were purchased from @pixel_salvaje on itch.io Available at: https://pixel-salvaje.itch.io/ Some assets were created by Matt Walkden and are used under the CC0 (Creative Commons Zero) license. Available at: https://mattwalkden.itch.io/free-space-runner-pack Some assets were created by zintoki. Their page is unavailable at the time on itch.io Some assets were created by BDragon1727. The right for commercial use was acquired through purchasing the assets. BDragon1727 makes amazing bullet graphics. Available at: https://bdragon1727.itch.io/ The Gamepad UI Pack was created by greatdocbrown and is licensed under the Creative Commons Zero (CC0) license. Available at: https://greatdocbrown.itch.io/gamepad-ui Some assets used in this project were purchased from Mucho Pixels on itch.io under the GameDev Market Pro Licence. Available at: https://muchopixels.itch.io/city-street-tileset-pack Some assets used in this project were purchased from AU_pixel on itch.io. Available at: https://au-pixel.itch.io/robotbasepack Some assets used in this project were purchased from Goblin Portal on itch.io. Available at: https://goblinportal.itch.io/ Many assets used in this game were obtained from CraftPix.net under their Freebie License. Available at: https://craftpix.net/ and https://free-game-assets.itch.io/ Many assets used in this game were purchased from Atomic realm on itch.io. Available at: https://atomicrealm.itch.io/ Attribution required per custom license. Many assets used in this project were created by surt under the CC0 1.0 Universal License. Surt makes fantastic assets for the public domain. Available at: https://opengameart.org/users/surt Some assets used in this project were created by Jerom under the Attribution-ShareAlike 3.0 Unported License. Available at: https://opengameart.org/art-search?keys=jerom Some assets used in this project were created by legendary Daniel Cook under the Attribution 3.0 Unported License (CC BY 3.0). Modified (recolored) from the original. Available at: https://opengameart.org/content/iron-plague-smasherbmp and https://lostgarden.com/ Some assets used in this project were created by Redshrike (Stephen Challener) under the Attribution 3.0 Unported License (CC BY 3.0). Slightly modified with additional animations. Available at: https://opengameart.org/users/redshrike Art by Redshrike (Stephen Challener), commissioned by OpenGameArt.org (http://opengameart.org) Some assets used in this project were created by DENZI under the Attribution-ShareAlike 3.0 Unported Slightly modified with additional animations and recolored. Available at: https://opengameart.org/content/denzis-scifi-tilesets Copyright/Attribution Notice: DENZI部屋のドット絵フリー素材は、クリエイティブ・コモンズ・ライセンス (http://www3.wind.ne.jp/DENZI/diary/) に基づいて公開しています。(CC-by SA 表示-継承) https://creativecommons.org/licenses/by-sa/3.0/ Translation: "DENZI Room's pixel art (published at http://www3.wind.ne.jp/DENZI/diary/) is free material under the Creative Commons license (CC-BY-SA attribution, share alike) https://creativecommons.org/licenses/by-sa/3.0/" Some assets used in this project were created by Master484 under the CC0 1.0 Universal License. Available at: https://opengameart.org/users/master484 Some assets used in this project were created by created by knik1985 on opengameart.org and is licensed under the Creative Commons Attribution 3.0 Unported License (CC BY 3.0). Modified (Redesigned and/ or recolored) from the original. Available at: https://opengameart.org/content/pixel-parachute-anim One asset used in this project was created by thekingphoenix under the CC0 1.0 Universal License. Available at: https://opengameart.org/content/animations-1

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